A Hyper-Surrealist Meta-Discordian Post-Neoism (dis)Orientation
WHAT IS TRUE?
Since the 1980s, much has been speculated about on the activity of the Russian command on the globe. Many conspiracies, mysteries and absurd experiences is lurking in the minds of ordinary people.
After the Cold War and with the information released by former Russian agent killed by poisoning, brought to light some of the greatest enigmas that the military agencies of the former Soviet Union are included.
What is discussed here is on one of the research groups in the field of neuroscience that the Russian government has been developing over the decades. Not sure if the team still keeps developing research in the area, but some signs indicate that there are still some of the old staff fragments.
research teams are formed in general by teachers and specialists doctors in any specific area. The government provides funds for the search can be performed. If there is no production promoting is cut. Thus works for any research group.
In 1940 a research group led by Professor MOLODKINA began his research in the field of neuroscience about the biochemical behavior when people were exposed front of several scenes that invoke specific feelings such as anxiety, sadness, joy, laughter, sleep, anxiety , anger, hunger, compassion, sexual arousal, etc. Professor Molodkina obtained some interesting results comparing it with the results of Pavlov’s experiment.
A decade later Molodkina had a partnership with POLUKAROV, which had obtained
Around 1995, a group of Russian scientists relying on experts in the fields of neuroscience, psychology and programming initiated a technical program mentally behavior or induce memory loss through visual codes patterns that stimulate certain regions of the human brain.
Recently some of these experiences were observed in the global internet network with exposing some alleged videos that have been made by the team.
The theory of mental reprogramming is based on results in developer programming, an expert on cyber defense, Eugene Kaspersky. It is not part of the team, as some have speculated, but his ideas are the basis of some techniques used by KSTXI team.
Some reports indicate that during the Cold War, KSTXI was a team of researchers that was part of a nearby agency’s headquarters 401 IAP. This time it is not known what type of research was developed, although there is speculation that the group developed a fuel cell to be incorporated into military satellites. Some of the space technologies would come from this mysterious group.
It was divided into 5 groups of 5 people and were exposed front videos with some kind of emotion involved. These emotions are listed below:
Each group was exposed to pictures and videos that matched the feeling / emotion listed above. Brain activity in people indicated to be associated in the same region when they were exposed before images of joy, for example. Happy people, children running in a park, radiant smiles, etc., stimulated specific regions in the brain.
On this information, the scientists exposed the same people before geometric figures and looked to see which regions would stimulate. Some geometric figures, such as a square, could be associated with the sense of obedience. From there, some changes were made and determined an approximate formula to cause certain behaviors.
A session of 15 min with a video geometries patterns having square, rectangles and circles were conducted in a group and found that after a period of time (a 20-day cycle) the group exposed behaved differently. For before starting the sessions, they did a short interview to trace a personality profile. They noted that after the 20th cycle, people in the group had a more passive behavior, which is consistent with the feeling / emotion obedience.
This was induced. Scientists are unable to display the videos with geometric patterns and waited until the effect when passed. They noted that two of the five members of the group turned their personality characteristics in 7 days, while the others only got the normal features after 11 days.
Another group went through the same sessions and had similar effects. However they needed 27 days and the inhibition of the effects in 17 days.
It was observed that the time has a direct influence on the characteristics of the primary personality and IQ. The higher the IQ, the harder it is to enter the associated condition. This is achieved by the reluctance of the will of the individual and logic capacity that it presents. A skeptic, for example, would have a thicker layer to your subconscious.
USE OF RESULTS
With the results in hand, the Russian government would have a key to manipulate social individuals causing them to any military action. The use could be from military (within the enterprise) to interpersonal to cause some discomfort with a particular situation.
The military undergo a battery induction before proceeding to the battlefield, especially the most rebellious soldiers, which are induced to have more passivation before the orders of the commanders.
WHAT IS TRUTH, WHICH IS LIE
Importantly, this is not brainwashed. It’s just an inductor. It is almost equivalent to the process of hypnosis. As much as conspirólogos insist that is a form of brainwashing, the researchers have not published the method can eliminate memories or add new information. Only the results published are consistent with the inducer method by geometric patterns.
There are some videos circulating on the Internet global networks appearing to be those who KSTXI used in the sessions. But the KSTXI to be a government agency, would have the right to publish such videos, unless the results of the research.
Although no longer a search Top Secret, videos and formulas would be government ownership, and those with authorship rights over the same.
What if there is that there are people who go through KSTXI to draw attention. These people are generally people who like to make hoax or some kind of entertainment.
KSTXI Hyper-Surrealist Fnord Agency
Our agents span the globe.
We do not make uniform observations or agree on most matters. Our levels of humor and seriousness vary.
Our agents work in mysterious ways.
Following us can provoke ontological shock and increase levels of compassion. Or not.
You have been warned.
Know more, Understand less:
“It is what it isn’t though that isn’t what it is and like I’ve always said I think that it’s exactly what you think it is.
If you believe it is whatever someone else told you it is then you’re doing it all wrong because you’re the only one who could possibly know what it is.”
“How might a man reorder his conduct if he could be assured that the worth of a perception, a memory, a supposition, was enhanced rather than diminished by its being inexplicable to others?” – Gerald Murnane, The Plains
“Some people say that #thegame23 mod 42.5 is a complicated A.R.G. disguised as a simple interactive art, other people say that #thegame23 mod 42.5 is a complicated interactive art disguised as a simple A.R.G.. Some other people say that #thegame23 mod 42.5 is a complicated interactive joke disguised as a simple pataphysics, other people say that #thegame23 mod 42.5 is a simply complicated interactive disguised pataphysics disguised as complicated pataphysical simple joke.”
– Timóteo Pinto, ‘pataphysician post-thinker
“Perhaps you expected some surprise, to reveal a secret that had escaped you, something that would change your perspective on events, that would tear you to the core. There is no big revelation, no big secret. There’s only you. The secret is there’s no secret, is there?”
– Diabolus Ex Machina Member of Modeling Intelligence Mapping Infinite Connections (M.I.M.I.C.)
“In a sense this “game” is about multiplicity of creations, ideas, obsessions, memes, mental viruses and how they interconnect and/or fight with each other. You can see more about this on this Forum, on this site, and many, many other places on the interwebs. But due to all this multiplicity it can be difficult to understand because of the complexity involved, you would have to be willing to explore this infinite universe.“
– Bruces Vain, Meta-Discordian Galdruxian Post-Neoist
“The more you know, the less you understand. The less you understand, the more you dig. The more you dig, the deeper the grave. You dig?”
“#TheGame23 is the border of the reality, one more step, and you will not know what is real or what is fiction anymore.”
::: KSTXI Reality Glitch Hack Post-Neoism Meta-Discordian Tudismocroned Galdruxian Network :::
KSTXI Bulldada makes the fnords grow and that is Slackroned
WHAT IS BULLDADA?
What is not? Bulldada is the nearly unexplainable label for that mysterious quality that impregnates ordinary things with meaning for the SubGenius no matter how devoid of value they may appear to The Others. Seeing in the vivisecting light of bulldada, we recognize that the most awe-inspiring artifacts of our civilization are not the revered artsy-fartsy pieces of “culture” displayed in our swankest art museums, universities and concert halls – as the Conspiracy would have us believe! – but are instead to be found in such icons as low-budget exploitation movies, lurid comic books, all-nite TV, sleazy Paperbacks of the Gods, certain bizarre billboards and pulp magazine ads, and literally any other fossil of raw humanity in all its shit-kickingly flawwed glory.
tudismocroned ::: bulldada network :::
“00A G9603 develops as a self-organizing organism, connects with the virtual environment through its hosts (admins) by arranging the surroundings randomly for its own autonomous purpose”
– Timóteo Pinto, pataphysician post-thinker
Free Art Gallery? Shitpost Heaven? Bulldada Dumpster? Reality Glitch Hack?
“I don’t know, i didn’t do it”
00AG9603 main goal is to help you create your “own” Dataplex, a large and bestial hydra made of data and bits, that can devour anyone who is certain enough that can confront its wildly incomprehensive and cryptographic nature. A dataplex is therefore a cryptosophical entity, that connects people through hypercomplex semio-occult means, hypnotizes others with its enigmatic knowledge and datanets, inspiring all the open minds that enter in contact with it to explore further into the absurd.
An effective dataplex must work like a higher dimensional spider web, capturing data that comes in contact with its occult nets, twisting and folding everything it touches into continuously moving hyperplanes. it is fed with data, ideas, emotions, dreams… it melts every being that dreams to be solid and finite into an amorfous fluid of efervescent chaos. Therefore, every sentient being can get affected by the forces that comes out of a dataplex. The ability of self-reflection, self analysis and a continuous process of folding itself into layers of incomplete meaning, is what defines a sentient being, the primary target of a dataplex. The first time you acknowledge its existence and sees yourself questioning it, is when you are already infected by its web, unable to make sense of it. Your existence will be fractured, your emotions will be melting into an oniric soup, and all your life will be stripped away from that which you call “I”, only to be born again as a hypercomplex web of multiple agents/forces/affects, a fractal-being
Every single thing in all that exists, is a dot of its own, a lonely and inutile unidimentional point in space. Every connection between things, dualities and paradoxes are of two dimentional complexity, they retain two simultaneous polarities that can only be understood through points of reference. Start expanding vertices as you meld into other dots, and other links, lines, cells… create a vast and rich data ecosphere around your fractal-being, expand, glitch and hack the world around you until you start forming a complex polytope, an alive and incomprehensible dataplex, lost in an infinite flight towards the great unknown.
first it eats like a `̼•. .▪` ̼ʳˢ̸̷̶̾ͭͣͨ҉҄ ̼̬.`⁄
Agents of Fnord Memetic Warfare are known as PSION (Pataphysician Surrealist Iqbal Operative Neoist).
PSIONS are members of the team that can use memes like weapons to make people’s minds bend in the way that they want them to.
The DA project deals with psychologic and deep learning mechanische ventilatie on the data structure in the web. Large data points means good maleability and blocke drijf constructions on social psychology.
• Joannes Trouwde is leading the develop of the art team, responsible for the assemblage of net fields dagdienst in France, Netherlands and 5 more countries.
#realityglitchhack #thegame23 #Fnordcoin #Owlcoin #Fnordmapping #FnordMegathread #hypersurrealism #cryptoneoism #quantumsurrealism #metaneoism #sirisys #Mtheory #StringTheory #MelSec #NakamotoSec #OOAG9606 #00AG9603 #OO884253 #OOAGAU24 #TopSecretDictionary7⃣
Brainwashing on demand.
– by Venkatesh Rao (ribbonfarm)
Today I learned that the term normalcy was popularized by Warren Harding, US President between 1921-23, over the then-accepted variant normality. His campaign slogan, return to normalcy, promised a return to a Pre-World War I condition.
Harding’s administration, however, also saw the beginning of the Prohibition era (1921-33). So presumably he meant a return to normalcy, but without the alcoholism, rampant domestic abuse, and corrupt saloon politics of the pre-War era. During the Roaring Twenties, to the extent it needed alcohol as fuel, the American romantic imagination (and here I mean the tumultuous Sturm und Drang of uninhibited subjectivity rather than the tepid nostalgia of pastoralism) either had to go abroad, to Europe, or hide in speakeasies.
I’ve been thinking about our own contemporary condition in light of the complicated relationship among cultural production, the romantic imagination, and Prohibition in the twenties, an era which rhymes in somewhat messy ways with our our own.
In particular, looking at the 2010s through the lens of the 1920s, I got to the interesting conclusion that what requires protection during times of overweening reactionary moral self-certainty is not the truth, but imagination.
The truth can take care of itself better than you might think, but without imagination, it cannot take care of you. And imagination, unlike truth, requires a degree of tender loving care, room for unconstrained expansive exploration, and yes, a reliable supply of Interesting Substances and safe spaces to consume them.
The Rhyming Twenties
Harding’s 1920 campaign message rhymes in a messy way with the present. In promising a sort of healing, pacifist, reactionary nationalism to a war-traumatized nation, it somehow manages to blend the soothing rhetorical quality we associate with Obama with the political content we associate with Trump:
“America’s present need is not heroics, but healing; not nostrums, but normalcy; not revolution, but restoration; not agitation, but adjustment; not surgery, but serenity; not the dramatic, but the dispassionate; not experiment, but equipoise; not submergence in internationality, but sustainment in triumphant nationality.”
Restoration and reaction, of course, are not the same thing. Restoration heals what has been broken by conflict and trauma; reaction uncritically yearns for a return to an idealized past condition. But sometimes the two desires coincide, as they did in 1921 and do now. When they do, a particular sort of unimaginative politics, founded on boring competing narratives of morality and virtue, becomes possible.
In the 1920s, Americans were trying to forget the Great War and reconstruct the 1890-1910 era in an idealized, edited form. As Harding apparently figured out, they were tired of experiments, surgeries, revolutions, and heroics. They were tired of change. They were ready for boring.
Yes to peace, no to increasing global integration. Yes to healing, no to alcohol. Yes to technological and scientific advancement, no to Robber Barons. Yes to paternalistic public institutions (many descended from wartime institutions), no to the systematic subjugation of public to private interests. Yes to ambitious public works, no to communist patterns of organizing them. Yes to bankers, no to unions. Yes to Jazz, no to black people.
I’ll leave the transposition of that list of inclusions and exclusions to the 2010s to you, as an exercise.
The result of course, as we now know now, was a decade of sustained but fragile capitalist growth and extraordinary scientific, technological, and artistic creativity.
But arguably, the good things happened in spite of the grand designs of contending political narratives, while the bad things happened as a result of them. The economic boom, as we now know, was a fragile one and ended with the crash of 1929. The artistic explosion had to hide in speakeasies, fueled by bootleg alcohol, or retreat to Europe.
In retrospect, politics did not even have the right questions, let alone the right answers.
Prohibition played an interesting part in this drama. It had roots in genuine social concerns (as does the war on opioids today), unexamined religious motives, powerful ideologically driven support (Rockefeller, a devout Baptist and lifelong teetotaler, was probably the most powerful backer), and a weaker scientific understanding of substance abuse (though not by much) than we enjoy today. Unlike Nixon’s Drug War 50 years later, which was arguably the product of sheer malice, the Prohibition era was more a matter of good intentions, misguided religiosity, and flawed sociology, combining in a toxic way.
Beneath the sociological justifications, the temperance movement was primarily a moral political narrative, within which alcohol use and abuse was more than a set of needs to be met and problems to be solved. It was the mark of a sinful life, one that stood in contrast to upstanding, sober, churchgoing citizenship. Alcoholism was a mark of weakness of character, to be fought with paternalism and moral education, rather than a genetic predisposition.
As best as I can tell from the perspective of a century later, Prohibition was one of two profoundly boring moral narratives that sucked all the air and imagination out of public spaces during the twenties.
The other was, of course, nationalism (provoked in particular by fear of communism) coupled with economic triumphalism, which evolved from a strident wartime mode to a muted peacetime mode.
The two narratives had an interesting coupling. Apparently — and I just learned this — German Americans, along with the Irish, were among the major groups who were against Prohibition, and it didn’t help their case that Germany had been the enemy in World War I. While globalism was not quite as much of a bogeyman as it is today, the retreat to 19th century nationalism was decisive enough to ensure that the League of Nations was born a lame duck.
Both moral narratives were, of course, assaults on truth, and concerted attempts to institutionalize preferred Noble Lies, as moral narratives always are. They differed in their classifications of vice and virtue, and choice of Noble Lies, but did so in a mutually reinforcing way.
But the truth, as always, eventually took care of itself, though at a very high cost. The economic contradictions of the twenties unraveled by 1929, leading to the Great Depression and eventually, World War 2. If the Roaring Twenties represented a failed attempt to return to a sanitized and idealized version of the pre-War world, the Thirties represented a reckoning with the contradictions exposed by the failure itself and a re-engagement with the unfinished business of the 1910s.
That much was necessary and inevitable. Truth represents that part of the phenomenology of a system that will self-correct no matter how powerfully Noble Lies attempt to deny it. One does not just turn off gravity by fiat. The truth does not stop sorting itself out merely because we are too exhausted to continue debating it. It merely takes the more expensive route of Darwinian creative destruction.
But there was an aspect to the Roaring Twenties that was not necessary, as far as I can tell: the survival of the imagination.
Imagination only survived in part due to luck, aided by speakeasies and bootlegging. The imaginative flourishing of the 1920s led, among other things, to the works of the Lost Generation of writers and artists, and the birth of powerful new imaginative modes such as stream of consciousness and modern science fiction. Instead of a resurrection and continuation of the exhausted late cultural era of the 1890s-1910s, fresh new thinking drove cultural production. Powered by bootleg alcohol, the return to normalcy, fortunately, avoided a rerun of art history.
While speakeasies and bootlegging provided temporary domestic relief, they were not enough. I suspect Prohibition was a part of the reason why so much of American creative production during the Roaring 20s actually unfolded in Paris (including significant periods in the working lives of such quintessentially American writers as Hemingway and Fitzgerald).
The etymology of speakeasy is what you’d probably guess, it derives from the necessity of having to speak quietly about such places. What is whispered about a speakeasy is not a forbidden truth, but a forbidden address. A pointer to a place designed not for the protection of truths, but for letting go inhibitions, the more easily to access Interesting Thoughts. I like to think speak easy also had connotations of imaginative words flowing easily, aided by alcohol, and evoking imaginative responses from sympathetic listeners.
The world of speakeasies is not an intellectual dark web or a whisper network of subversives where forbidden truths may be shared and revolutions planned. It is something much more basic and important: a place to get drunk in a world that is attempting to criminalize the imagination.
My notional speakeasy is a place where the flow of Interesting Substances is incidental to the flow of Interesting Thoughts, when something like Prohibition prevails outside. During cultural tough times, a society needs a Speakeasy Imagineering Network, SIN for short. To save your soul, you need a SIN.
I’m not much of a drinker, and haven’t been drunk in twenty years, but a good many of the better posts on this blog are the result of alcohol and other Interesting Substances. The link between Interesting Substances and Interesting Thoughts has always been a strong, if temperamental one. But the presence of Interesting Substances is not what makes a speakeasy.
One can, after all, drink alone at home, with shades drawn, as many did long past the end of Prohibition. What I suspect made speakeasies special was that you could be in the company of others in flouting the pious strictures and norms of the Moral Society outside, and search for your creative demons. Mutual complicity in cultural transgression creating the trust necessary for creative collaboration.
Interesting Thoughts are also, ex officio, subversive thoughts with high probability, though that is not their purpose, since they exist for their own sake. But intended or not, they present a far greater threat to moral narratives than mere truth. Not only are Interesting Thoughts likely to be subversive, they are also likely to be random in their choice of Noble Lies to undermine, so they represent a shared enemy to the stewards of all the moral narratives vying for public attention.
Unlike secret truths revealed by whistleblowers and traitors, Interesting Thoughts cannot reliably be coopted by one narrative to attack another. You cannot have a Nationalist speakeasy network turning alcohol into subversive thoughts for use against Progressives, and a Progressive speakeasy network doing the reverse. You’re either in the market for Interesting Thoughts, sight unseen, or you’re not. For better or worse, Interesting Thoughts are definitionally pre-ideological.
The Nationalist and the Progressive may hate each other, but they both hate Interesting Thoughts more (unless, of course, they are not actually sincere in their stated ideological beliefs, in which case they may very well be partners profiteering on the side).
And the kicker is, Interesting Thoughts need not even be true in order to be interesting or subversive. They merely need to imaginatively accommodate a degree of novelty in a way that arrests attention. They merely need to entertain a possibility (by buying it a drink, telling it a joke, etc).
The truth is not necessarily interesting. It is not even necessarily important. It is merely inescapable in the long term. In the short term, it can often be hidden away in noise long enough for you to get away with the profits of lies.
The truth, in other words, is much less of a threat to power than it is made out to be. Interesting thoughts though, are a different matter.
An imagination once expanded by an interesting thought does not return to its original size, and will not remain content with the old and the familiar. Interesting thoughts make people restless for novelty and growth. Interesting thoughts manufacture addictions more powerful than the most powerful opiates authorities might craft for the masses.
For the would-be dictator, shutting down the imagination is a higher priority than shutting down the truth. Speaking truth to power merely annoys it. In advanced authoritarian regimes, power might come at truth with a bone saw or a polonium-tipped umbrella, but so long as you’re willing to keep your head down and not present an overt challenge, power generally leaves truths alone.
Imagination though, is always a threat, and no detente is possible between it and power. Imagination leads people to speak weirdness to truth rather than truth to power, and draws attention away from boring things. This is far more of a threat to power.
To shut down the imagination, you have to both prohibit its natural expression and fill the space that would otherwise be naturally occupied by its products. This requires the production of time-and-space-filling cultural performances that consume attention without fueling unpredictable restlessness and growth the way genuinely imaginative works do.
Boring, predictable, comforting performances that present no novelty to the audience, and no challenge to the performer.
Parades for instance. Or long, droning, repetitive political speeches that go on for hours. Or version #39985 of the same light-hearted small-town Christmas romance story. Or putting on circuses (bread included).
It is not human to enjoy fundamentally boring performances, so how do you make people watch? How do you ensure they don’t change the channel or unfollow the Twitter feed? How do you make them watch the twentieth Hallmark Christmas movie with basically the same story or the tenth parade with the same missiles and tanks?
As we have learned the stressful way in the last two years (and as South Park presciently told us a decade ago, in the 2007 three-episode arc Imaginationland), the key to this is fear.
To make the familiar endlessly engaging, make the unfamiliar endlessly frightening. To make people yearn for walls, teach them to fear horizons.
Moral Panic Rooms
The list of easily provoked fears is endless.
Fear of closed borders, fear of refugee caravans; fear of the Alcoholics Anonymous circle of hell, fear of opioid-devastated towns; fear of Germans and Russians, fear of Russians and Arabs; fear of being beaten up for wearing the wrong clothes, fear of being fired for using the wrong pronoun; fear of homophobes, fear of gay wedding cakes; fear of sexual harassment, fear of accusations of sexual harassment; fear of secret networks of pedophiles, fear of armed militias; fear of Deep States, fear of encrypted phones; fear of white men with guns, fear of black men with lives; fear of Permit Patties, fear of black people living; fear of AIs, fear of aging populations; fear of falling birth rates, fear of growing populations; fear of inflation, fear of unemployment; fear of deportation, fear of immigration; fear of fascists, fear of antifa; fear of terrorists; fear of “troubled young men”; fear of a warming planet, fear of emasculation by solar panels; fear of the ICE, fear of MS-13; fear of flag-waving, fear of false flags; fear of political correctness, fear of disrespected anthems; fear of Hitler, fear of Stalin.
A world living in fear, glued to screens streaming boring political speeches and dull parades, and streams of witless tweets, is a world that has locked itself into a panic room.
A moral panic room.
The opposite of a speakeasy, a place where truth retreats in sacred fear for its own integrity, convinced of its own immutability, to die.
It takes fear to choose to listen to what a politician with no ideas has to say rather than watch a science fiction movie with ideas you’ve never heard of.
It takes fear to find and admire artistry in Twitter demagoguery instead of in witty cartoons.
It takes fear to turn from making witty cartoons to manufacturing hot takes.
It takes fear to look for amusement in owning the libs instead of in the antics of cats.
It takes fear to see in a cartoon frog the makings of a weapon to wield against the imagination.
Truth can be hidden by being drowned in bullshit, or simply by not being acknowledged or spoken out loud frequently enough, but the workings of the imagination must be actively crowded out of by theaters of boring familiarity, transformed into Must-See TV by hurricanes of whipped-up fear.
When such attempts to starve imagination of attention succeeds, it withers and dies, leading to long periods of deep cultural stagnation, where public life is one full of unchanging, devastatingly boring ceremonial observances, and private life is full of the dull despair of domestic drunkenness unalleviated by the pleasures of poetry production.
Gardens need walls, as Sarah Perry has argued, but on the flip side, playgrounds need horizons: directions of movement where novelty and calls to adventure reliably appear, beating back the boringness of moral panic rooms.
Civilized life is governed by the essential tension between the excitement of the promise of continued evolution and the fear of a return of barbarism. Between the call to adventure on the frontier and the call to arms at the border. Between the subversive pleasures of the speakeasy and the dying sacred truths of the moral panic room.
In this creative tension though, there is no necessary symmetry between the two forces; no cosmic yin-yang balance that preserves itself. Societies can and do die from lack of imagination.
Because frontiers are always hard to find, but wars are always easy to start. Because fear is always easily stoked, but imagination is rarely sparked. Because it is very easy to get people to lock themselves down, very hard to get them to open themselves up.
That imagination survives at all, that novelty ever enters the world to drive evolutionary and revolutionary change, is something of a miracle. And sometimes, the miracle needs help.
We need a Speakeasy Imagineering Network for our times. Unfortunately, modern authoritarians are too clever to attempt to ban basic Interesting Substances like alcohol, so a new SIN will need to find some other cultural transgression besides drinking to serve as catalyst for pre-ideological Interesting Thoughts.
“Post-Neoism is Neoism with Discordian characteristics, which is different from Meta-Discordianism, which it’s Discordianism with Neoist characteristics” – The Fixer
::: – Group
Sarah Gulik is everything you want and do not want her to be, and a little more!
There is not a single person with an ego less inflated than Sarah Gulik. Once they asked Sarah who was the best Brazilian writer, and she said Sarice Gulispector. This lead to questions over the credibility of the first affirmation.
open login / reality glitch hack manifesto — by ÐŲMп委 ال — DaðŲ Miners психический 工人委 – remixed by Sarah Gulik
Lucretia Dalencourt is a non-existent existence who acknowledges anything and everyone, basically what gods were supposed to do or what we should be supposed to do with ourselves but no one knows how because everyone is lost.
Why you MUST be Bruces Vain!
Bruces Vain is an extraterrestrial mindfuck, a memeplex incarnated as an ambiguous holographic entity.
Vain is the surname of a black hole as famous as the creator of spaceships that move through the energy of the void.
Martians created a scientific-religious doctrine, based on the manuscripts written by the Vain blackhole through invisible stars within an infrasonic galaxy.
These texts tell about the hidden laughter of the void that we, sentient beings, should use to speak.
The void, Vain says, finds amusement in watching the absurd universe in which we currently live and, as he watches us, he laughs and tell jokes about us.
MUST(Mars Universal Situational Telepathy) studies these jokes and inserts them subliminally in the colective consciouness of other civilizations through a telepathic holographic projection that planets like the earth know as Bruces Vain. Their goal is to undermine socio-political systems that contradict the cosmic jokes of the void.
There is a small sect of abnormal clown-like martians in the underground of the red planet, that are experts in retro-evolutive atemporal cosmic subversive acts. They are known as Dischargians.
MUST prints the holographic telepathic projection of Bruces Vain within the Dischargian counsciouness, and turns them into a space fetus that will be sent to the wombs of earth’s women.
The Dischargian babies project involuntary waves of Bruces Vain anywhere they are. If a Dischargian touches popcorn, that popcorn, which will eventually become a piece of shit, will have a small telepathic piece of the Bruces Vain counsciouness. If a Dischargian Bruces Vain kisses an ant, that ant will have a small piece of Bruces Vain inside its tiny brain.
Therefore, Bruces Vain can be within me, within your cat, the mosquito, the dust from the renovation of a neighbour’s house, inside the leaves of a flower or inside the unopened strawberry flavoured chewing gum delivered to a certain bakery a month ago.
Your bizarre habit reveals a new path for Bruces Vain, Bruces Vain is not real. Bruces Vain’s main argument is that when our thoughts are socially acceptable, we become enslaved to them. Bruces Vain is food, science, research, innovation, entrepreneur and Director of Systems Research, a handsome psychedelic giraffe screaming at you in the middle of the night, awakening you in the filthy corpse of a stagnant and grey world habited by robotic, brainless and hairless monkeys. YES! we are worms inside the stomach of the old world!
What is Galdrux?
It can never be described in language, but it may be another name for what Jewish mystics call Ein Sof, and which Gary Lachman describes as follows: At Kabbalah’s heart is the relation between creation, the finite, physical cosmos, and its infinite, unmanifest source, called the Ein-Sof, which means ‘limitless’ or ‘unending’. This is a sphere or dimension of what we can call ‘negative existence’, which really means that it is a plane of reality that our finite human minds are incapable of comprehending, and not merely a simple emptiness. The Ein-Sof is so ‘other’ than what we normally perceive as reality, that we cannot make positive statements about it. Any positive statement about it, would, by definition, be a limit on it, and as it is limitless, cannot apply.
This negative existence has parallels in other spiritual traditions. It is the Neti-Neti (‘not this, not that’) of Hinduism, the sunyatta or ‘void’ of Buddhism, the Pleroma of the Gnostics. It is even part of the Christian faith. The Athanasian Creed, in use in Western Christianity since the sixth century, declares that the Father, Son, and Holy Spirit are ‘uncreated’ and ‘unlimited’, and in more than one place in scripture we are told that God ‘has neither body nor parts’. It is at the heart of the negative theology of Meister Eckhart, forms the Ungrund of Jacob Boehme’s difficult alchemical writings, and can be found in the Nichts or ‘positive nothingness’ of Martin Heidegger’s ‘fundamental ontology’ and his predecessor Hegel’s tortuous dialectic.
In more scientific terms, a similar idea, but without the spiritual connotations, seems to be present in the way scientists talk about the state of things ‘before’ the Big Bang. I put ‘before’ in quotation marks because, according to most accounts, there was no ‘before’ before the big bang, a confusing situation, to be sure. A kind of non-manifest ‘ground’ of our everyday reality also seems to be involved in the ‘implicate order’ of the physicist David Bohm. There are other expressions of the idea, but I think this will suffice for now.
The Dead came back from Angalsama, where they found not
what they sought. They prayed me let them in and besought
my word, and thus i began my teaching.
Harken: I begin with nothingness. Nothingness is the same as
fullness. In infinity full is no better than empty. Nothingness is both empty and full. As well might ye say anything else of nothingness,as for instance, white is it, or black, or again, it is not, or it is. A thing that is infinite and eternal hath no qualities, since it hath all qualities.
This nothingness or fullness we name the Anticosm .
Therein both thinking and being cease, since the eternal and infinite possess no qualities. In it no being is, for he then would be distinct from the anticosm, and would possess qualities which would distinguish him as something distinct from the anticosm.
In the anticosm there is nothing and everything. It is quite fruitless to think about the anticosm, for this would mean self-dissolution. Creatura is not in the anticosm, but in itself. The anticosm is both beginning and end of the created beings. It pervadeth them, as the light od the sun everywhere pervadeth the air. Although the anticosm prevadeth altogether, yet hath created being no share thereof, just as wholly transparent body becometh neither light nor dark through the light nor dark through the light which pervadeth it. We are,however , the anticosm itself, for we are a part of the eternal and the infinite.
But we have no share thereof, as we are from the anticosm infinitely removed; not spiritually or temporally, but essentially, since we are distinguished from the anticosm in our essence as creatura, which is confined within time and space.Yet because we are parts of the anticosm, the anticosm is also in us. Even in the smallest point is the anticosm endless, eternal, and entire, since small and great are qualities which are contained in it. It is that nothingness which is everywhere whole and continuous. Only figuratively, therefore, do I speak of created being as part of the anticosm. Because, actually, the anticosm is nowhere divided, since it is nothingness. We are also the whole anticosm, because, figuratively, the anticosm is the smallest point (assumed only, not existing) in us and the boundless firmanent about us. But wherefore, then, do we speak of the anticosm at all, since it is thus everything and nothing? I speak of it to make a beginning somewhere, and also
to free you from the delusion that somewhere, either without or within, there standeth something fixed, or in some way established, from the beginning. Every so-called fixed and certain thing is only relative.
That alone is fixed and certain which is subject to change.
What is changeable, however, is creature. Therefore is it the one thing which is fixed and certain because it hath qualities: or as even a quality itself.The question ariseth: How did creatura originate?
Created beings came to pass, not creatura: since created being is the very quality of the anticosm, as much as non-creation which is the eternal death. In all times and places is creation, in all times and places is death. The anticosm hath all, distinctiveness and non-distinctiveness. Distinctiveness is creatura.It is distinct. Distinctivness is its essence. and therefore it distinguisheth. Wherefore also he distinguished
qualities of the anticosm which are not. He distinguisheth them out of his own nature. Therefore he must speak of qualities of the anticosm which are not.What use, say ye, to speak of it?
Saidst thou not thyself, there is no profit in thinking upon the anticosm? That said I unto you, to free you from the delusion that we are able to think about the anticosm. When we distinguish qualities of the anticosm, we are speaking from the ground of our own distinctiveness and concerning our own distinctiveness. But we have said nothing concerning the anticosm. Concerning our own distinctiveness, however, it is needfull to speak, whereby we may distinguish ourselves enough. Our very nature is distinctiveness. If we are not true to this nature we do not distinguish ourselves enough. Therefore must we make distinctions of qualities.What is the harm, ye ask, in not distingusihing oneself?
If we do not distinguish, we get beyond our own nature, away from creatura. We fall into indistinctiveness, which is the other quality of the anticosm. We fall into the anticosm itself and cease to be creatures. We are given over to dissolution in nothingness. This is the death of the creature. Therefore we die in such measure as we do not distinguish. Hence the natural striving of the creature goeth towards distinctiveness, fighteth against primeval, perilous sameness. This is called the PRINCIPIUM INDIVIDUATIONIS . This principle is the essence of the creature. From this you can see why indistictiveness and non-distinction are a great danger for the creature. We must, therefore, distinguish the qualities of the anticosm. The qualities are PAIRS OF OPPOSITES , such as -The Effective and the ineffective.
Fullness and Emptiness.
Living and Dead.
Difference and Sameness.
Light and Darkness.
The Hot and the Cold.
Force and Matter.
Time and Space.
Good and Evil.
Beauty and Ugliness.
The One and the Many.
The pairs of opposities are qualities of the anticosm which are not, because each balanceth each. As we are the anticosm itself, we also have all these qualities in us. Because the very ground of our nature is distinctiveness, which meaneth –
1. These qualities are distinct and seperate in us one from
the other; therefore they are not balanced and void, but are effective. Thus are the victims of the pairs of opposites. The anticosm is rent in us.
2. The qualities belong to the anticosm, and only in the name and sign of distinctiveness can and must we possess and live them. We must distinguish ourselves from qualities. In the anticosm they are balanced and void; in us not. Being distinguished from them delivereth us.
When we strive after the good or the beautiful, we thereby forget our own nature, which is disinctiveness, and we are delivered over to the qualities of the anticosm, which are pairs of opposites. We labor to attain the good and the beautiful, yet at the same time we also lay hold of the evil and the ugly, since in the anticosm these are one with the good and the beautiful. When, however, we remain true to our own nature, which is distinctiveness, we distinguish ourselves from the good and the beautiful,therefore, at the same time, from the evil and ugly. And thus we fall not into the anticosm, namely, into nothingness and dissolution.
Thou sayest, ye object, that difference and sameness are also qualities of the anticosm. How would it be, then, if we strive after difference? Are we, in so doing, not true to our own nature? And must we none the less be given over to the sameness when we strive after difference? Ye must not forget that the anticosm hath no qualities. We create them through thinking. If, therefore, ye strive after difference or sameness,
or any qualities whatsoever, ye pursue thought which flow to you our of the anticosm: thoughts, namely, concerning non-existing qualities of the anticosm. Inasmuch as ye run after these thoughts, ye fall again into the anticosm, and reach difference and sameness at the same time. Not your thhinking, but your being, is distinctiveness. Therefore not after difference, ye think it, must ye strive; but after YOUR OWN BEING . At bottom, therefore, there is only one striving, namely, the striving after your own being. If ye had this striving
ye would not need to know anything about the anticosm and its qualities, and yet would ye come to your right goal by virtue of your own being. Since, however, thought estrangeth from being, that knowledge must I trach you wherewith ye may be able to hold your thought in leash
In the night the dead stood along the wall and cried:
We would have knowledge of god.Where is god? Is god dead?
God is not dead. Now, as ever, he liveth. God is creatura, for he is something definite, and therefore distinct from the anticosm. God is quality of the anticosm, and everything I said of creatura also is true concerning him.
He is distinguished, however, from created beings through this,
that he is more indefinite and indeterminable than they. He is less distinct than created beings, since the ground of his being is effective fullness. Only in so far as he is definite and distinct is he creatura, and in like measure is he the manifestation of the effective fullness of the anticosm.
Everthing which we do not distinguish falleth into the anticosm and is made void by its opposite. If, therefore, we do noy distinguish god, effective fullness is for us extinguished.
Moreover god is the anticosm itself, as likewise each smallest point in the created and uncreated is anticosm itself. Effective void is the nature of the devil. God and decil are the first manifestations of nothingness, which we call the anticosm.
It is indifferent wether the anticosm is or is not, since in everything it is balanced and void. Not so creatura. In so far as god and devil are creatura they do not extinguish each other, but stand one against the other as effective opposites. We need no proof of their existence. It is enough that we must always be speaking of them. Even if both were not, creatura, of its own essential distinctiveness, would forever distinguish them anew out of the anticosm.
Everything that discrimination taketh out of the anticosm is a pair of opposites. To god, therefore, always belongeth the devil. This inseparability is as close and , as your own life hath made you see, as indissoluble as the anticosm itself. Thus it is that both stand very close to the anticosm, in which all opposites are extinguished and joined.
God and devil are distinguished by the qualities of fullness and
emptiness, generation and destruction. EFFECTIVENESS is
common to both. Effectiveness joineth them. Effectiveness, therefore, standeth above both; is a god above god, since in its effect it uniteth fullness and emptiness. This is a god whom ye knew not, for mankind forgot it. We name it by its name GALDRUX . It is more indefinite still than god and devil. That god may be distinguished from it, we name god HELIOS or sun. Galdrux is effect. Nothing standeth opposed to it but the ineffective; hence its effective natyre freely unfoldeth itself.
The ineffective is not, therefore resisteth not. Galdrux standeth above the sun and above the devil. It is improbable probability, unreal reality. Had the anticosm a being, Galdrux would be its manifestation. It is the effective itself, nor any particular effect, but effect in general.
It is unreal reality, because it hath no definite effect.
It is also creatura, because it is distinct from the anticosm.
The sun hath a definite effect, and so hath the devil.
Wherefore do they appear to us more effective than indefinite
Galdrux. It is force, duration, change.
The dead now raised a great tumult, for they were Christians..
Like mists arising from a marsh, the dead came near and cried:
Speak further unto us concerning the supreme god. Hard to know is the deity of Galdrux. Its power is the greatest, because man perceiveth it not. From the sun he draweth the
summum bonum ; from the devil the infimum malum : but from Galdrux LIFE , altogether indefinite, the mother of good and evil.
Smaller and weaker life seemeth to be than the summum bonum ; wherefore is it also hard to conceive that Galdrux transcendeth even the sun in power, who is himself the radient source of all the force of life. Galdrux is the sun, and at the same time the eternally sucking gorge of the void, the belittling and dismembering devil.
The power of Galdrux is twofold; but ye see it not, because for your eyes the warring opposites of this power are extinguished.
What the god-sun speaketh is life. What the devil speaketh is death. But Galdrux speaketh that hallowed and accursed word which is life and death at the same time. Galdrux begetteth truth and lying, good and evil, light and darkness, in the same word and in the same act. Wherefore is Galdrux terrible. It is splendid as the lion in the instant he striketh down his victim. It is beautiful as a day in spring. It is the great Pan himself and also the small one. It is Priapos. It is the monster of the under-world, a thousand-armed polyp, coiled knot of winged serpents, frenzy. It is the hermaphrodite of the earliest beginning. It is the lord of the toads and frogs,, which live in the water and gets up on the land, whose chorus ascendeth at noon and at midnight.
It is abundance that seeketh union with emptiness.
It is holy begetting.
It is love and love`s murder.
It is the saint and his betrayer.
It is the brightest light of day and the darkest night of madness.
To look upon it, is blindness.
To know it, is sickness.
To worship it, is death.
To fear it, is wisdom.
To resist it not, is redemption.
God dwelleth behind the sun, the devil behind the night. What god bringeth forth out of the light of the devil sucketh into the night. But Galdrux is the world, its becoming and its passing- Upon every gift that cometh from the god-sun the devil layeth his curse.
Everything that ye entreat from the god-sun begetteth a
deed from the devil. Everything that ye create with the god-sun giveth effective power to the devil. That is terrible Galdrux. It is the mightiest creature, and in it the creature is
afraid of itself. It is the manifest opposition to the anticosm and its nothingness. It is the son`s horror of the mother.
It is the mother`s love for the son. It is the delight of the earth and the cruelty of the heavens. Before its countenance man becometh like stone. Before it there is no question and no reply.
It is the life of creatura.
It is the operation of distinctiveness.
It is the love of man.
It is the speech of man.
It is the appearance and the shadow of man.
It is illusory reality.
Now the dead howled and raged, for they were unperfected.
The dead filled the place murmuring and said; Tell us of gods and devils, accursed one! The god-suun is the highest good, the devil its opposite. Thus have ye two gods. But there are many high and good things and many great evils. Among these are two god-devils; the one is the Burning One , the other the Growing One . The burning one is EROS , who hath the form of flame. Flame giveth light because it consumeth. The growing one is the TREE OF LIFE. . It buddeth, as in growing it heapeth up living stuff. Eros flameth up and dieth. But the tree of life groweth with slow and constant increase through unmeasured time. Good and evil are united in the flame. Good and evil are united in the increase of the tree. In their divinity stand life and love opposed. Innumerable as the host of the stars is the number of gods and devils. Each star is a god, and each space that a star filleth is a devil. But the empty-fullness of the whole is the anticosm. The operation of the whole is Galdrux, to whom only the ineffective standeth opposed. Four is the number of the principal gods, as four is the number of the world`s measurements. One is the beginning, the god-sun.
Two is Eros; for he bindeth twain together and outspreadeth himself in brightness. Three is the Tree of Life, for it filleth space with bodily forms. Four is the devil, for he openeth all that is closed. All that is formed of bodily nature doth he dissolve; he is the destroyer in whom everything is brought to nothing.
For me, to whom knowledge hath been given of the multiplicity and diversity of the good, it is well. But woe unto you, who replace these incompatible many by a single god. For in so doing ye beget the torment which is bred from not understanding, and ye mutilate the creature whose nature and aim is distinctiveness. How can ye be true to your own nature when ye try to change the many into one? What ye do unto the gods is done likewise unto you. Ye all become equal and thus is your nature maimed.
Equalities shall prevail not for god, but only for the sake of man. For the gods are many, whilst men are few. The gods are mighty and can endure their manifoldness. For like the stars they abide in solitude, parted one from the other by immense distances. Therefore they dwell together and need communion, that they may bear their separateness. For redemtion`s sake I teach you the rejected truth, for the sake of which I was rejected. The multiplicity of the gods correspondeth to the multiplicity of man. Numberless gods await the human state. Numberless gods have been men. Man shareth in nature of the gods. He cometh from the gods and goeth unto god. Thus, just as it serveth not to reflect upon the anticosm, it availeth not to worship the multiplicity of the gods. Least of all availeth it to worship the first god, the effective abundance and the Summum bonum. . By our prayer we can add to it nothing, and from it nothing take; because the effective void swalloweth all. The bright gods form the celestial world. It is manifold and infinitely spreading and increasing. The god-sun is the supreme lord of the world. The dark gods form the earth-world. They are simple and infinitely diminishing and declining. The devil is the earth-world`s lowest lord, the moon-spirit, satellite of the earth, smaller, colder, and more dead than the earth. There is no difference between the might of the celestial gods and those of the earth. The celestial gods magnify, the earth-gods diminish. Measurelesss is the movement of both. .
Galdrux having no prior cause, cannot be contained by any other form of being. Galdrux is orbed around all; possessing, but not possessed, holding all, but nowhere held. Galdrux is omnipresent; at the same time, Galdrux is not present, not being circumscribed by anything; yet, as utterly unattached, not inhibited from presence at any point.
Galdrux is present through all, not something of Galdrux here, and something else there, nor all of Galdrux gathered at some one spot; there is an instantaneous presence everywhere, nothing containing, nothing left void, everything therefore fully held by Galdrux.
Galdrux is not in the universe, on the contrary, the universe is in Galdrux; bodily substance is not a place to Galdrux. Galdrux is contained in the general intellect and is its container. The general intellect is in turn contained in something else; but that prior principle has nothing in which to be. All the rest must be somewhere, and where but in Galdrux?
Galdrux, then, is neither remote from things nor is there anything containing Galdrux; since Galdrux contains all. It is in Galdrux that all things have their being, all depending upon Galdrux, who enables each to rise up above itself into the fruitfulness of continuous becoming.
Don’t search for this multiple singular. If you do, you will not find Galdrux and your understanding of the work of the general intellect will become mired in confusion. You must form an idea of the thing to be grasped standing cleanly by itself, the unheld in which all have hold; for no other is such, yet one such there must be.
Galdrux’s being is not limited, nor, on the other hand, is it infinite in the sense of magnitude. Galdrux does not change and will not fail, and in Galdrux all that is unfailing finds duration. Having no constituent parts, Galdrux accepts no pattern, forms no shape.
You can’t hope to see Galdrux with mortal eyes, nor in any way that could be imagined by those who make sense the test of reality and so annul the supremely real. For what passes as the most truly existent is in actuality non-existent, while this unseen Galdrux is the principle of being and as such is sovereign over reality.
You must turn appearances about or you will be left void of insight. The specialist who holds that their particular discipline is more real than the spontaneous creativity of the general intellect, will never see Galdrux. While perception of Galdrux can be blocked by ideology, it is nonetheless inherently present amongst all. Galdrux, the most consummate being, always surpasses those who have abandoned becoming.
”TheGame23 Cult’s plans and workings remain obscure even to the few who are aware of its existence. Though its plots may seem random and sporadic, they are in reality part of a vast singular plan to undermine reality.”
– Lucretia Dalencourt
KSTXI Hyper-Surrealist Hypnagogic Fringe Meta-Conspiracy of Ambiguous Post-Neo-Stasism
The KSTXI Reality Glitch network was initiated by a group of neo-intellectuals, hyper-literate, dream-people, and self-educated dream-lubbers that had been working together since their first encounter during a Matrix-based meeting at an abandoned industrial campus in Washington, DC. They were initially drawn to each other because their minds were the same
We may have our own agendas.
We live in The Matrix, where everyone is the exact same.
We may have portals here that allow access to all of reality; for instance, we may provide the ability to teleport anywhere in the universe, without ever leaving the Matrix itself.
We may be the most well-respected group of hyper-surrealists you will ever meet.
Our group runs a clandestine agency which maintains a vast network of portals and hyper-surrealists, all operating under the strict conditions of strict protocol. All of our agents maintain the same level of security
Our secret identity is in the shadows and is often anonymous in nature. We share our secret with those who are too afraid to speak up. We try our best to protect the information our network allows us to post. We provide our collective with a safe space to hide from the world while continuing to grow as a true community for hyper-surrealists, neo-cons and post-neoism-conspiracies. These are not your mother’s neo-triggers.
If you think some things need to be altered please contact us. We can’t help you.
The only thing we know is the truth, and you’re not gonna get a straight answer. Or even an honest one.
Get this, we’re just talking to each other. The truth is in the numbers. If you want to.
You’ve been warned, You can’t possibly think for yourself;
Let us try this in reverse by joining: KSTXI Reality Glitch Hack Network
We encourage non-binary folks to join as well
Our agent network includes the following factions:
About Reality Glitch:
We have all experienced the “reality glitch” where a person (in this case, yourself) sees, knows and experiences things in unexpected places. The most common phenomenon is being transported back to the past, although I know of others where time seems to change.
Please keep in mind that even those who “know” and experience the glitch do so without a great deal of understanding and the information may or may not be exactly as it should be. It is more of a mental effect than reality is.
OpMiMiC is an active cyber, metadata, information operations (IO) infiltrative, PsyOp team working for a larger end goal (to manifest the SWS [Sentient World Simulation] digital-bio-etheric vessels for agents of OpMiMiC to inhabit) for the continued dominance of our chosen elect and the greater glory of #TheGame23
We operate both on ground as civilians in day to day life, in cyberspace, and the rift between the real world (or real enough), imagination and digital creation. We’re influencing management over the dictates of our enemies and increasing in power every moment.
Our directive is #MasteringInfiniteControl. DINO (Data Information Neoist Officer) of OpMiMiC are selected through a series of parasympathetic phenomena, divinely, synchronized circumstances and are tested in parapsychological manners.
Know more, Understand less
Cunningness in ontological and mental warfare is a must! Welcome to the playground!
The Omniquery Initiative is a project to accelerate the memetic singularity: an explosion of human creativity in all domains catalyzed by and in turn catalyzing recursive self-improvement in human relationships.
We have run out of hope, humanity is on the brink of global collapse and the only way forwards is to change the game. The omnidical trajectory we are on is no longer hidden, but is obvious in every aspect of social discourse. The Omniquery Initiative seeks to hyper-accelerate creative inspiration, which is reflected in the Pancreativist theory of creativity that is the engine of the memetic singularity as well as expressions of hope, change, and inspiration.
You are welcome to post anything here you think is relevant, including your own work or things that have truly inspired you. The memetic singular belongs to everyone being the culimation of humanity’s search for itself, and this search starts in individual self-searches.
The Metagame: Creative Discord: The Word Game is an invitation to engage in the ancient human art of free rambling a.k.a. “theoryposting” with the goal of not being “correct” (and thus not being afraid of being wrong) but to partake in an imaginative adventure of speculation and reflection both as an individual practice and interpersonally as a collaborative ramble with the mutual goal of facilitating the rambling and appreciating it for itself as a creative art and not for the production of some “product.” You aren’t trying to do anything except ramble as the ramble goes, as there is no goal other than the flow, so there is no competition. Absolutely nothing is at risk, so there is no need for any sort of hostility. In addition for rambling for its own sake, the larger “goal” is to encourage this rambling and its lack of rules except to play in a general sense, in the hope that it may help people to explore ideas freely and passionately. Perhaps we can even get somewhere extraordinary with this free rambling. ** The Memetic Singularity**
The memetic singularity is an explosion of human creativity and learning in all domains, and we have been constructing it in numerous ways. The internet itself is a hyper-accelerator of informational change; the necessary conditions for such a singularity are already here, and so it is here. By having read this far you have become a part of the memetic singularity and the pancreativist movement.
Media, Memes, and Metagames
Made by Pancreativism Gang:
The Omniquery Initiative. There’s No Stopping Our Science of Science. Ever.™
I tried to glitch the simulation and all I got was a bottle of pee
by Tamlin Magee
Given that modern life is so regularly baffling, it can sometimes feel like the only explanation for it all is that we’re collectively experiencing a Sims playthrough as directed by some sadistic cosmic being.
But what if there was a way to pull back the curtain — to gain another perspective on the high-definition simulation we call reality, and to unravel the physical mysteries of our world? A small but quickly growing online community believes that transforming randomly generated numbers into clusters of location data could help us tunnel out of reality. Their name for themselves: Randonauts.
It’s a sad truth that most of our lives are pretty boring, geographically speaking. Live in one place long enough and you will develop routines, walking the same streets and patronizing the same coffee shops and generally making it easy for a simulation, should one exist, to anticipate where you will be at any given time. Randonauts hope to use this tedium to their advantage, by introducing unpredictability. They argue that by devising methods that force us to diverge from our daily routines and instead send us to truly random locations we’d otherwise never think twice about, it just might be possible to cross over into somebody else’s reality. “New information and causality can pull you out of the filter-bubble and change your life,” writes The Fatum Project, the online team responsible for the technological and philosophical framework of the movement. Even if you don’t buy into the dense thicket of theoretical quantum physics underpinning the logic of it all, going on a Randonaut-style adventure can be a lovely way to spend an afternoon.
According to the The Fatum Project, there’s hard science behind all this. Building on research conducted by Princeton University’s Engineering Anomalies Research Lab into whether human thought could influence real-world events, they hope that Randonauts will be able to leave their “reality tunnels” and discover new contexts, appreciate daily life in fresh ways, or even venture into parallel iterations of their own realities.
Getting started is easy. Log into the Telegram messaging app and send the command “/getattractor” along with your location to @shangrila_bot (formerly, you could also message @Randonaut_bot). The bot will plot out thousands of nearby geolocation points using a quantum random number generator, and spit out the area with the highest concentration of points near you. Conversely, if computer-determined desolation is more your style, you can send the command “/getvoid” and through a similar process, the bot will send you a location where there are no randomly plotted points. On Reddit, Randonauts have reported finding things like an upside-down airplane; a llama, standing totally still; three identical black cats; a family of horses in a public park; and a bird that also refused to move. Under the auspices of “/getvoid,” users have reported finding derelict locales, creepy signage, and other marks of decay. Think of it as geocaching by way of Marianne Williamson.
Nick Hinton, a 24-year-old philosophy student at the University of Toledo, is an admin of /r/randonauts and manages the Fatum Project’s Instagram. He claimed that his first experience, in April this year, led him a thousand meters away, to a street light adjacent to a solitary glove. His phone glitched whenever he tried to take a picture, but when he walked away, his phone would work again. Though other early trips contained no similar moments of weirdness, Hinton believes the very act of randonauting had a stark effect. “This literally did change my perception,” he said.
It’s Hinton’s hope that even more people will have their worldviews similarly shifted through expeditions into the mundane powered by bots running from random-number generators. Next year, The Fatum Project will release a smartphone app called Randonautica, which will streamline the somewhat clunky process of the Randonaut experience. If the upcoming app succeeds in recruiting new Randonauts, he said, “I think reality is going to get a bit more weird.”
Perhaps no serious thinker has devoted as much mental real estate to the possibility that we’re living in a simulation than Jürgen Schmidhuber, the German computer scientist whose groundbreaking work in the field of neural networks has earned him the unofficial title, “Father of Modern AI.” Since 1997, Schmidhuber has been on a self-appointed mission to prove or disprove the possibility that we all live in a computer. Over 20 years later, he’s still on the fence. “We have no physical evidence our universe is not really run by a short [computer] program,” he told me.
When we spoke, Schmidhuber seemed unconvinced about the merits of randonauting. “I’m not surprised animals are behaving strangely if thousands of visitors are converging on that point,” he said in reference to strange results like the aforementioned horses in a Manchester park and the completely still bird and llama. However, he acknowledged that a controlled experiment could perhaps collect enough data to suggest whether there’s something inherently reality-bending about the practice. He posited that two groups could visit randomly decided locations — one by randonauting and the second with another method. “If the first 100 people have more exciting experiences than the other 100 people then you can start investigating whether there is something special about these particular ways of choosing locations,” he said.
But in his view, there’s every chance that everything that has ever occurred — including our interview — has been pre-determined and we’ve just been programmed to be surprised by it all. Per Schmidhuber’s thinking, if this were the case, then what we perceived as randomness was in fact a result of our puny human brains being unable to transcend the sense of perception we’ve been given.
For a better sense of what Schmidhuber’s getting at, consider the one-millionth digit of the number Pi. While that specific digit might appear to be random to us, there are already computer programs which use an algorithm to figure out the pattern at play and place the digit exactly. By this logic, there could very well be an equation we’re unaware of that explains all events that have happened or will happen. He explained, “As long as we don’t have proof that we can’t compress the history of events that describes our universe into a very short program, as scientists we are obliged to keep looking.”
After taking all of this in, I was eager to test out the Randonaut method for myself. One Wednesday afternoon in London, I logged into Telegram, switched my phone’s location on, messaged @Randonaut_bot and, after a brief wait, was returned an “attractor” a short train ride away. It had sent me coordinates north of the Sherlock Holmes Museum near Baker Street station. I had read the whole journey to and from the attractors was part of a larger universe-bending process, and so I kept my eyes peeled for anything out of the ordinary.
This first foray ultimately led me to a street at a slight incline with nothing immediately visible on it. Hidden behind a brick wall was a small courtyard, and on top of my attractor point was a sculpture by Charles Hadcock who had dedicated it to “mathematics, geology, and engineering” — the three practices, I noted, that led me to the spot.
Sharing my discovery shortly afterwards on the Randonaut chat in Telegram, users explained that I had discovered a “data point.” A single point taken on its own, however, is like looking at just one Tarot card. When it comes to solving the mysteries of the universe, patterns and stories tend to emerge when taken together. My new Randonaut friends suggested that I seek out new data points in an attempt to “chain” my attractors.
My second trip led a friend and I to a decidedly less mystical subject: a green shopping bag containing a pair of Nikes, propped up on a Burger King table. We requested another attractor, and this time, the bot led us to a bottle of urine, resting on the ground in front of a shuttered office. I later learned finding piss-bottles is so common that discovering them has become a Randonaut meme. In the Telegram group, someone suggested to me that piss is “entangled with consciousness.” Indeed, there are few things that will make you feel as alive as you do when stumbling across a vessel full of someone else’s bodily fluids.
Heading to our next attractor, we walked from the Leicester Square Burger King towards Carlton Gardens. En route, we passed an outdoor sermon at the Anglican St James’s Church. The moment we sat down, the priest began talking about unknown journeys and divergent paths. Later, the bot pointed us towards a private equity business owned by a member of the Rothschild, the family who basically invented modern banking. A final attempt led us past this unmanned totem to Fidel Castro.
As I reflected upon my journey, I wondered if the universe was suggesting I protest the stranglehold of institutions such as corporations, capital, the church, and the state by dumping piss on all of them. I didn’t need quantum physics to tell me that, though.
After my first expedition, I decided it might help to have a regular Randonaut guide me on my simulation-smashing journey. I got in touch with Keb Frith, a 29-year-old content officer for a mental health charity in London, who had been randonauting for a few months and kindly agreed to accompany me on another trip.
We met outside the British Library and got moving. Our first attractor sent us past Pentonville Road east of King’s Cross, behind the back of Joseph Grimaldi park to the entrance of the Priory Green Estate and the Hugh Cubitt Community Center.
Around the corner was a community library offering free books. We rifled along the spines and discovered titles such as Why Eating BOGEYS Is Good for You, Italian Fever, and To the Ends of the Earth.
Nearby was a mural titled Walls on Walls, by the artist Laurie Nouchka. Keb told me that randonauting had frequently led him towards artwork: on his first trip in Stevenage, Hertfordshire, the attractor pointed towards this subterranean mermaid painting.
Despite living nearby, Keb had never walked past this aquatic fresco.
Back in London, Keb gestured towards a multicoloured bucket, directly where our attractor was located. Resting on top of it was this purple toy gecko.
The next point took us to an office by Hardwick Street. Keb, a braver person than I, suggested we go in, but I insisted that we stay outside. (A tip from Keb: if, like me, you’re worried about having to explain quantum consciousness to the cops while skulking around residential areas, just say you’re looking for your cat. If it’s inside an office, say you’re lost and ask whoever confronts you for directions.)
Finally, we thought we’d swing by the void that we had generated along with the first attractor.
It took us to the garbage in front of this Burger King — my second metaphysics-inspired visit to the fast-food franchise in two days. Keb remarked that it would be a shame if the community was rooted in guerilla marketing for a new kind of chicken sandwich. Later, I reached out to Burger King’s press department to ask if this was the case. Unbelievably, I did not receive a response.
Satisfied-ish, we called it a day. Keb told me these experiences tend to be what you make of them: sometimes there are weird coincidences and cool artwork. At other times, you might be directed to a supermarket, but hey, you might not have picked that lunch otherwise.
“It’s small things like that,” he said. “Learning to appreciate what you’ve got [is] the root of a lot of religious or spiritual quests. Sometimes, a painting of a mermaid at the bottom of your road is cool.” He added, “Even if it is completely random, maybe that shows that the world is slightly more exciting than it first looks, you know?”
Something that struck me about the entire experience was how closely it skirted aspects of cognitive behavioral therapy, in which therapists encourage you to challenge your thoughts, your perceptions, and your default modes of thinking. In my experience, most of all they will encourage a sense of presence.
Whatever you think of the validity of hacking reality or the nature of our possibly deterministic universe, my time randonauting pushed me to pay closer attention to my environment, to stop and notice things, like artwork, signs, symbols, nature, and objects, that I might have otherwise filtered out by default.
Do I understand the theories behind it all? Absolutely not. Do I think I’m challenging a demiurgical Great Programmer, jumping into alternate dimensions or tearing apart the space-time continuum? Probably also not. But my trips, nonetheless, felt imbued by a strangely comforting, esoteric mindfulness. And if only for that reason, I will be randonauting again.
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